BRIAN OLTROGGE
Building immersive FPS, survival, card games in Unity • Crafting playful streaming hubs and interactive UIs
PRESS STARTFeatured Projects
Neon Assault
Fast-paced multiplayer FPS with procedural arenas, custom netcode, and weapon modding system.
Wilderness Reborn
Open-world survival game with dynamic weather, crafting, base building, and AI companions.
Arcane Clash
Digital card game with deck-building, ranked ladder, and animated spell effects.
StreamForge Hub
Custom streaming overlay dashboard with live chat, alerts, widgets, and OBS integration.
About Me
Hey! I'm Brian — a game developer who treats every interface like a playable experience.
I’ve shipped FPS titles with thousands of players, built survival systems that keep people up until 4 AM, and created card games with satisfying "just one more match" loops.
When I'm not in Unity, I'm building glitchy, neon, over-the-top web experiences that feel like booting up an old arcade cabinet.
Let's Build Something
Or reach me at hello@brianolt.me