BRIAN OLTROGGE

Game Developer & Interactive Web Creator

Building immersive FPS, survival, card games in Unity • Crafting playful streaming hubs and interactive UIs

PRESS START

Featured Projects

Neon Assault

Fast-paced multiplayer FPS with procedural arenas, custom netcode, and weapon modding system.

Unity C# Photon FPS

Wilderness Reborn

Open-world survival game with dynamic weather, crafting, base building, and AI companions.

Unity Survival Procedural

Arcane Clash

Digital card game with deck-building, ranked ladder, and animated spell effects.

Unity Card Game Multiplayer

StreamForge Hub

Custom streaming overlay dashboard with live chat, alerts, widgets, and OBS integration.

HTML/CSS/JS WebSockets Streaming

About Me

Hey! I'm Brian — a game developer who treats every interface like a playable experience.

I’ve shipped FPS titles with thousands of players, built survival systems that keep people up until 4 AM, and created card games with satisfying "just one more match" loops.

When I'm not in Unity, I'm building glitchy, neon, over-the-top web experiences that feel like booting up an old arcade cabinet.

Unity / C#
Photon / Mirror
Shader Graph
UI/UX Design
WebGL
HTML5 Games
Live Streaming Tech
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Let's Build Something

Or reach me at hello@brianolt.me